The subject of playing video games is constantly a matter of debates and arguments from those who believe that it has numerous benefits and those who claim that modern learners spend way too much time gaming. As the practice shows, the representatives of both camps are correct in their assumptions. It all comes down to the types of games being played and, most importantly, to the amount of time that is dedicated to those leisure activities. If a student plays games during the short breaks or participates in intellectual competitions, it is one thing, yet when the talk goes about playing shooter and violent games all the time, it’s another serious matter. Therefore, it’s safe to review both benefits and drawbacks of gaming by taking each statement with a grain of salt and the uniqueness of every case study reviewed!
The Benefits and Drawbacks of Gaming Among College Students
Stress Relief Aspect
The major reason why gaming is so popular among college students is because it’s accessible and represents an easy way to switch one’s mind off to something different. It helps to release high levels of stress and fight depression that is so common among modern learners. Basically, it’s a positive aspect, considering the presence of education games. Still, most students find it hard to get back to studies. If you are in this situation, approach trustmypaper.com as a great solution to manage all of your academic challenges as you need to finish that extremely challenging level!
Gaming Addiction
Speaking of drawbacks, there is a serious problem of gaming addiction as some students just cannot fight it off and will ruin their academic life by playing games. It also means that students will run not only in lower grades but into serious financial consequences as well. It results in healthcare problems and lack of self-control since such learners get poor sleep patterns and spend little to no time outside or doing physical exercises.
Virtual Isolation
Another major drawback is that video games seem to run in their separate environment that often makes people feel alienated as they cannot seem to establish friendships or consider responsibilities.
Those students that play too much and too often will not consider social work and will rather keep themselves locked in a room and trying to pass another game or communicate with fellow gamers somewhere else across the world. It creates a sense of a virtual isolation and inability to feel empathic.
eSports and Competitions
Still, gaming has its benefits when approached correctly. As you can see by checking this useful link, one can explore the world of cybersports that promote physical activities and a fellowship of gamers as well. The same is true for intellectual gaming competitions where college players can work on game design and playing in pairs to address their social and team-building skills. It’s a case of a positive gaming!
Social and Physical Communications Aspect
It’s a unique case when playing video games can be both good and bad for college students in terms of friendships and physical interactions. If we take an average video game, we can see people from all over the world making friends and talking to each other via audio and text channels. At the same time, it prevents students from spending more time outside as they prefer playing video games instead of doing sports or participating in active games. It’s also true for simple picnics or times when a person is able to spend at least thirty minutes without turning to texting or playing some game in one’s smartphone to reduce high levels of stress.
Therefore, psychologists suggest that while playing video games is far from being bad, one should allocate time and physical resources for other types of communications where body language and simple human emotions come into play!